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Affordances, Conventions and Design

Don Norman lays down the law about what each really means. A couple of years old, but this stuff never goes out of style. In POET [Psychology of Everyday Things], I argued that understanding how to operate a novel device had three major dimensions: conceptual models, constraints, and affordances. These three concepts have had a [...]

How about a real meme?

Gripe: yeah, a flash movie of stick figures killing each other is just grrrreat. But let’s stop linking to it like it’s the greatest animation you’ve seen in weeks.This is.via Textism

Navigation on the Web

Nice presentation of ideas on wayfinding, structures, space, etc. Great book recommendations too.

Defining “Usability”

What Does Usability Mean: Looking Beyond ‘Ease of Use’Usability Of Artefacts [yes, that's how the article spells it] One of the problems with being a usability specialist is the narrow understanding most people have of what usability is, does, and can do. Both of these articles are among the better examples of giving a more [...]

More than legible: on links that readers don’t want to follow

by Mark Bernsteinfrom Noise Between Stations

Welcome! Come on in and grab a seat.

This is bound to change, but the general idea of this weblog is to cover matters reating to usability and user-centered design as well as larger issues involving experience design and the user experience in general. In addition, I’ll be listing some of the other great but random stuff on the web as well as [...]