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Paranoia for fun and profit

Paranoia for fun and profit

Interview at Salon with Neil Young (not the musician), creator of Majestic, which is described as “an interactive, immersive and invasive online mystery that combines fiction with (debatable) reality in a very Webby way”.

What’s interesting is how the game creates an environment that transcends the computer screen. It relies on multiple modes of communication (phone, fax, email, IM, websites), and leverages existing internet content: “the Internet is such a fabulous medium to blur those lines between fact and fiction and conspiracy, because you begin to make connections between things. It’s a natural human reaction — we connect these dots around our fears.”