Schoolwork - part 4

Blow-by-blow of last semester’s course load.

Independent Study: Auditory Interfaces.

I covered what I did in slightly more detail in a previous post, but to summarize, I looked at how auditory interfaces might leverage spatialization, and how a person might interact with the interface. I’m still finishing up the research, and I’m currently looking at a person might select one spatialized audio object out of many swarming around their head. We’re using a great big metal dial to tune into the objects, so we’re exploring some of the different ways that might happen - types of motion, feedforward/feedback, etc. It’s all good fun, but I’m trying to wrap it up quickly to see if I can get a conference paper from the work, and the deadlines are fast approaching.

The work was done in the Interaction Design Studio, located within the Institute for Complex Engineered Systems. I worked with Francine Gemperle, who directs the Studio, Tad Hirsch (now at the MIT Media Lab), and some very bright engineers who know their way around MAX/MSP. Here’s a short blurb about the studio, and some of their previous projects (though it hasn’t been updated in a while. Much of their work now centers on wearable computers, as they work with the aptly named Wearable Group at CMU.

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